DOI: https://doi.org/10.63345/ijrmp.v11.i3.1
Ayushi Agarwal
Independent Researcher
Rajasthan, India
Abstract
This manuscript investigates the impact of gamification on employee training within the pharmaceutical industry. Given the constant evolution of pharmaceuticals and the need for ongoing employee development, traditional training methods are increasingly complemented by innovative approaches. Gamification—a technique that incorporates game elements into non-game contexts—has emerged as a promising tool for enhancing engagement, improving retention of complex information, and ultimately boosting employee performance. This study employs a mixed-method approach, combining qualitative literature review and quantitative statistical analysis, to evaluate how gamified training modules compare with conventional training methods. The findings indicate that gamification can significantly enhance motivation and learning outcomes, although its efficacy varies across different learner profiles and training contexts. The study further outlines best practices for implementing gamified learning solutions in pharmaceutical settings and discusses potential challenges. Overall, our results suggest that while gamification is not a one-size-fits-all solution, when properly tailored to organizational needs, it has the potential to transform employee training and performance in the pharmaceutical sector.
Keywords
Gamification, pharmaceutical training, employee development, interactive learning, training effectiveness, engagement
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